@startuml
sprite $wheelchair [48x48/16] {
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}


!define FA_WHEELCHAIR(_alias) ENTITY(rectangle,black,wheelchair,_alias,FA WHEELCHAIR)
!define FA_WHEELCHAIR(_alias, _label) ENTITY(rectangle,black,wheelchair,_label, _alias,FA WHEELCHAIR)
!define FA_WHEELCHAIR(_alias, _label, _shape) ENTITY(_shape,black,wheelchair,_label, _alias,FA WHEELCHAIR)
!define FA_WHEELCHAIR(_alias, _label, _shape, _color) ENTITY(_shape,_color,wheelchair,_label, _alias,FA WHEELCHAIR)
skinparam folderBackgroundColor<<FA WHEELCHAIR>> White
@enduml